Wednesday, 26 October 2016

3D: Rigging Leo- Skinning ft. attempting Wrist-Twist (part 6)


I Began the Wrist-twist. And all was well. Except that when I binded them, they would change position permanently. I couldn't change it once it was connected. It came out of nowhere; all its attributes were on zero then suddenly one would change and wouldn't stay no matter how may times we tried to alter it. 



We decided that he probably wouldn't need so much wrist-twisting as he arms are so short and stumpy, so one would suffice. But it kept going funny too. Unable to fix it, I'll unfortunately have to leave it. Lucky for me it's no compulsory, though it would have a nice effect on my character. 





This is the effect of the parenting of controls and joints gone wrong. I only was moving the wrist a little bit too! But after retracing steps, it seems to work as it should.







So exciting! The after effect of finally skinning him! I like how when I move his geo up, his legs droop like a jumping motion. The foot controls seem to be working nicely.












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